sinclaj1 U.S.A., 29.12.2009, 20:53 |
Galactic Conquest v9 beta 55 (Announce) |
I've made a few more changes to the game, and have finally finished the documentation. This should hopefully make the game a bit easier to understand and play. The documentation is in .txt form, I've left the .PDF and all other unnecessary files out. |
Rugxulo Usono, 29.12.2009, 22:05 @ sinclaj1 |
Galactic Conquest v9 beta 55 |
> |
Deniska 07.01.2010, 00:53 @ sinclaj1 |
Galactic Conquest v9 beta 55 |
Thanks for the cool game. I've played it twice and really enjoyed it! |
sinclaj1 U.S.A., 07.01.2010, 05:46 @ Deniska |
Galactic Conquest v9 beta 55 |
> Thanks for the cool game. I've played it twice and really enjoyed it! |
sinclaj1 U.S.A., 08.05.2010, 04:21 @ sinclaj1 |
Galactic Conquest v9 beta 55 |
I'm about to take this from beta version to final version. Any last ideas, bugs, or comments before this goes "gold"? |
Arjay 08.05.2010, 15:07 (edited by Arjay, 08.05.2010, 15:25) @ sinclaj1 |
Galactic Conquest v9 beta 55 |
> I'm about to take this from beta version to final version. |
rr Berlin, Germany, 08.05.2010, 21:06 @ sinclaj1 |
Galactic Conquest v9 beta 55 |
> Also, RR -- any chance this file can be hosted and linked on your site? --- |
Arjay 09.05.2010, 21:26 (edited by Arjay, 09.05.2010, 22:29) @ sinclaj1 |
Galactic Conquest v9 beta 55 - additional feedback |
> I'm about to take this from beta version to final version. Any last ideas, |
sinclaj1 U.S.A., 13.05.2010, 05:58 @ Arjay |
Galactic Conquest v9 beta 55 - additional feedback |
> - Game - It is not obvious that pressing anykey (except obviously Y/N) |
Arjay 19.05.2010, 17:27 @ sinclaj1 |
Galactic Conquest v9 beta 55 - additional feedback |
Firstly thank you for taking my feedback on board. |
sinclaj1 U.S.A., 24.06.2010, 16:01 @ Arjay |
Galactic Conquest v9 beta 55 - additional feedback |
Okay...starting to work my way through some of this. To be honest, I don't know that I'm going to do much more with the game, as I'm about to become a father and I have little time before then. |
Arjay 25.06.2010, 03:37 (edited by Arjay, 25.06.2010, 03:52) @ sinclaj1 |
Congratulations / Galactic Conquest v9 beta 55 |
> as I'm about to become a father and I have little time before then. |
Arjay 25.06.2010, 10:16 (edited by Arjay, 25.06.2010, 10:35) @ Arjay |
Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) |
As I was also feeling nice this morning. This is a "drop in" unit which I would suggest you keep separate which you can use to as a direct replacement for your existing LoadFont procedure in GCUNIT.PAS. What you need to do is delete your existing LoadFont procedure from GCUNIT (remembering to remove the LoadFont reference from implementation as well) then simply add "GCFONT" to your uses section of GCUNIT.PAS, GCTITLE.PAS, GCINIT.PAS, GALCON.PAS: |
Arjay 25.06.2010, 12:20 @ Arjay |
Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) |
A minor point but one that I noticed whilst looking to see where other similar drop in code to the above could be placed. Following units do NOT require DOS in the uses statement: fadeunit, gctitle, gcend, gcinit, gcwar |
sinclaj1 U.S.A., 26.10.2010, 05:56 @ Arjay |
Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) |
> As I was also feeling nice this morning. This is a "drop in" unit which I |
Arjay 26.10.2010, 11:57 @ sinclaj1 |
Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) |
> Works like a charm! |
sinclaj1 U.S.A., 26.10.2010, 13:59 @ Arjay |
Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) |
> > Question... is |
rr Berlin, Germany, 26.10.2010, 21:13 @ sinclaj1 |
Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) |
> By the way...RR ... if you're out there...how's your baby doing? Getting --- |
rr Berlin, Germany, 26.10.2010, 21:07 @ sinclaj1 |
Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) |
> aPACK isn't working on my system, as I have a 64-bit OS. I'll try to dig --- |
Rugxulo Usono, 27.10.2010, 23:43 @ rr |
Galactic Conquest: GCFONT.PAS (drop in LoadFont replacement) |
> > aPACK isn't working on my system, as I have a 64-bit OS. I'll try to |
Rugxulo Usono, 26.06.2010, 14:59 @ Arjay |
Congratulations / Galactic Conquest v9 beta 55 |
> > as I'm about to become a father and I have little time before then. |
Arjay 27.06.2010, 00:11 (edited by Arjay, 27.06.2010, 00:36) @ Rugxulo |
Galactic Conquest v9 file compression / UPX vs aPACK |
> You could always use Frank Heckenbach's solution(s) in his |
Rugxulo Usono, 27.06.2010, 08:10 @ Arjay |
Galactic Conquest v9 file compression / UPX vs aPACK |
> > You could always use Frank Heckenbach's solution(s) in his |
Arjay 27.06.2010, 13:30 (edited by Arjay, 27.06.2010, 15:42) @ Rugxulo |
TP5_2COM - an example of how to generate a COM file from TP5 |
> My main issue is that so much code is TP7 only, which hampers using TP55 |
Arjay 27.06.2010, 14:00 (edited by Arjay, 28.06.2010, 08:11) @ Rugxulo |
Galactic Conquest v9 file compression / UPX vs aPACK |
> > > You could always use Frank Heckenbach's solution(s) in his |
Rugxulo Usono, 28.06.2010, 06:45 @ Arjay |
Galactic Conquest v9 file compression / UPX vs aPACK |
> Correct the RTL source only came with Borland Pascal not Turbo Pascal. |
Rugxulo Usono, 28.06.2010, 07:02 @ Rugxulo |
early Turbo Pascal quirks |
> > > To be honest, the only huge benefits to using TP55 at all (IMHO) |