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DosWorld

07.10.2023, 22:41
 

Raptor: Call Of The Shadows (Announce)

https://github.com/skynettx/dosraptor
https://www.youtube.com/watch?v=P3Nx_LJ5ds4

GNU GPL V2

[image]

PS: Without assets :-(

---
Make DOS great again!

Carthago delenda est, Ceterum censeo Carthaginem delendam esse.

Zyzzle

08.10.2023, 22:57

@ DosWorld

Raptor: Call Of The Shadows

> https://github.com/skynettx/dosraptor
> https://www.youtube.com/watch?v=P3Nx_LJ5ds4
>
> GNU GPL V2
>
> [image]
>
> PS: Without assets :-(
Interesting. Hard to believe the game is 30 years old now.

No assets, so it's not directly compilable.

I remember there's an encryption of the saved game data, but I can't find the segment of code which actually performs this encryption (or compression) of the gamedata into the saved game files. Hoping to reverse-engineer it and decrypt some of my old saved games in order to "modify" them. For the sheer pleasure of it!

jadoxa

Homepage E-mail

Queensland, Australia,
09.10.2023, 01:50

@ Zyzzle

Raptor: Call Of The Shadows

> I remember there's an encryption of the saved game data, but I can't find
> the segment of code which actually performs this encryption (or
> compression) of the gamedata into the saved game files.

https://github.com/skynettx/dosraptor/blob/master/GFX/GLBAPI.C#L113

where the key is CASTLE.

Zyzzle

09.10.2023, 03:31

@ jadoxa

Raptor: Call Of The Shadows

> > I remember there's an encryption of the saved game data, but I can't
> find
> > the segment of code which actually performs this encryption (or
> > compression) of the gamedata into the saved game files.
>
> https://github.com/skynettx/dosraptor/blob/master/GFX/GLBAPI.C#L113
>
> where the key is CASTLE.
Classic! The old keys to the CASTLE pun for the decryptor. I remember setting DOS variable S_HOST=CASTLE also did special things or enabled cheats in the game as well Now the game data may be decrypted and / or the encryption / decryption routines may be excised in order to store the data uncompressed and unencypted to save disk space...

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