DosWorld
07.10.2023, 22:41 |
Raptor: Call Of The Shadows (Announce) |
https://github.com/skynettx/dosraptor
https://www.youtube.com/watch?v=P3Nx_LJ5ds4
GNU GPL V2
PS: Without assets --- Make DOS great again!
Carthago delenda est, Ceterum censeo Carthaginem delendam esse. |
Zyzzle
08.10.2023, 22:57
@ DosWorld
|
Raptor: Call Of The Shadows |
> https://github.com/skynettx/dosraptor
> https://www.youtube.com/watch?v=P3Nx_LJ5ds4
>
> GNU GPL V2
>
>
>
> PS: Without assets
Interesting. Hard to believe the game is 30 years old now.
No assets, so it's not directly compilable.
I remember there's an encryption of the saved game data, but I can't find the segment of code which actually performs this encryption (or compression) of the gamedata into the saved game files. Hoping to reverse-engineer it and decrypt some of my old saved games in order to "modify" them. For the sheer pleasure of it! |
jadoxa
Queensland, Australia, 09.10.2023, 01:50
@ Zyzzle
|
Raptor: Call Of The Shadows |
> I remember there's an encryption of the saved game data, but I can't find
> the segment of code which actually performs this encryption (or
> compression) of the gamedata into the saved game files.
https://github.com/skynettx/dosraptor/blob/master/GFX/GLBAPI.C#L113
where the key is CASTLE. |
Zyzzle
09.10.2023, 03:31
@ jadoxa
|
Raptor: Call Of The Shadows |
> > I remember there's an encryption of the saved game data, but I can't
> find
> > the segment of code which actually performs this encryption (or
> > compression) of the gamedata into the saved game files.
>
> https://github.com/skynettx/dosraptor/blob/master/GFX/GLBAPI.C#L113
>
> where the key is CASTLE.
Classic! The old keys to the CASTLE pun for the decryptor. I remember setting DOS variable S_HOST=CASTLE also did special things or enabled cheats in the game as well Now the game data may be decrypted and / or the encryption / decryption routines may be excised in order to store the data uncompressed and unencypted to save disk space... |