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Berlin, Germany,
13.03.2011, 15:06
 

Paku Paku version 1.4 available (Announce)

Jason M. Knight ("Deathshadow") has released Paku Paku version 1.4 on 05 March 2011. Paku Paku is a tiny Pac-Man clone running in semi-graph text mode. Also works on the original IBM PC or in DOSBox. Full source code for Turbo Pascal with inline assembly language included.

Blog: http://my.opera.com/deathshadow/blog/
README: http://www.cutcodedown.com/retroGames/README.HTM
Board thread: http://www.vintage-computer.com/vcforum/showthread.php?23886-It-s-DONE!!!-Paku-Paku-new-DOS-game!

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Rugxulo

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Usono,
15.03.2011, 23:09

@ rr

Paku Paku version 1.4 available

> Jason M. Knight ("Deathshadow") has released Paku Paku version 1.4

This is really superb, very authentic feel, excellent hardware compatibility, and full sources! :love:

Of course, there seems to be a minor bug where you occasionally can eat the fruit three times in a row (etc), but otherwise it's fine. (Okay, no intermissions, but who cares?)

I forget my exact high score (other machine), but so far I can only get to 160,000 or such. (Yeah, not that impressive, I know plenty can do better, but it's still fun.)

Rugxulo

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Usono,
16.03.2011, 03:40

@ Rugxulo

Paku Paku version 1.4 available

> Of course, there seems to be a minor bug where you occasionally can eat the
> fruit three times in a row (etc)

With that "feature" (bug), I can get 286,000 points. Otherwise, playing fair and honest, ...

[image]

EDIT: Okay, maybe it's too big to inline here (I guess???), so here's the .PNG screenshot: 203,850

EDIT#2: And BTW, this game could really use a pause button. :-P

Rugxulo

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Usono,
17.03.2011, 19:17

@ Rugxulo

Paku Paku version 1.4 available

>
> EDIT: Okay, maybe it's too big to inline here (I guess???), so here's the
> .PNG screenshot: 203,850

New high score: 258,530

Rugxulo

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Usono,
23.03.2011, 01:49

@ rr

Paku Paku version 1.5 available

"deathshadow" has released Paku Paku 1.5 on 21 March 2011. Paku Paku is a tiny Pac-Man clone running in semi-graph text mode. It also runs on the original IBM PC or Tandy/PCjr or in DOSBox. Full source code for Turbo Pascal with inline assembly language is included.

Blog: http://my.opera.com/deathshadow/blog/
README: http://www.cutcodedown.com/retroGames/README.HTM
Download: http://www.cutcodedown.com/retroGames/paku_1_5.rar

P.S. Still no pause key nor (total) fruit bug fix.

Rugxulo

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Usono,
23.05.2011, 07:07

@ Rugxulo

Paku Paku version 1.5 available -- via jDOSBox (Java)

> "deathshadow" has released Paku Paku 1.5 on 21 March 2011.

No code updates, but since "yesterday" was the 31st anniversary of Puck-Man debuting in Japanese arcades, I thought I'd bump this thread to mention ...

http://jdosbox.sourceforge.net/
http://vogons.zetafleet.com/viewtopic.php?p=227202#227202

Somebody "ported" latest DOSBox 0.74 to Java.

http://www.classicdosgames.com/online.html

Someone else put a bunch of games online as downloadable apps (w/ jDOSBox included, natch), formerly used (slower) JPC emulator.

http://www.classicdosgames.com/online/paku_1_5.html

And this includes Paku Paku, of course. Easier to deploy, no? ;-)

Rugxulo

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Usono,
07.12.2011, 22:05

@ Rugxulo

Paku Paku version 1.6 available

deathshadow (Jason M. Knight) has released Paku Paku 1.6 on 09 November 2011. Paku Paku is a tiny Pac-Man clone running in semi-graphic text mode (CGA 160x100x16). It also runs on the original IBM PC 5150 (DOS 2.11, 128 kb RAM) or Tandy/PCjr or even in DOSBox. Full source code for Turbo Pascal 7 with inline BASM assembly language is included.

Website: http://www.deathshadow.com/pakuPaku
Changelog: http://www.deathshadow.com/pakuPaku_Revisions
Download: http://www.deathshadow.com/downloads/paku_1_6.zip

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