Daikatana (DOSX)
Yes, under Windows it supports hardware 3D acceleration.
But it is interresting that in case if 3D hardware is not available (like under HX-DOS) it does not use usuall "pixelisation" but texture blurring is done in software. (what is, of course, slow)
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DOS-u-akbar!
Complete thread:
- Daikatana - Laaca, 01.06.2012, 22:14
- Daikatana - Rugxulo, 02.06.2012, 10:17
- Daikatana - Laaca, 02.06.2012, 10:54
- Daikatana - RayeR, 05.06.2012, 21:12
- Daikatana - Rugxulo, 07.06.2012, 04:57
- Re: Daikatana - deleted user, 09.08.2012, 19:46
- Re: Daikatana - Rugxulo, 13.08.2012, 08:28
- Re: Daikatana - deleted user, 09.08.2012, 19:46
- Daikatana - Rugxulo, 07.06.2012, 04:57
- Daikatana - RayeR, 05.06.2012, 21:12
- Daikatana - Arjay, 02.06.2012, 11:30
- Daikatana - Rugxulo, 03.06.2012, 00:34
- Daikatana - Laaca, 02.06.2012, 10:54
- Daikatana - Rugxulo, 02.06.2012, 10:17