VXD/LE file modification - unknown bytes in header (Developers)
I'm trying to port some patch from one VXD to another VXD (a different driver version). I started with comparing patched and original file. At the beginning there are 3 different bytes at offset 144-146h - what is its meaning?
The file starts with MZ signature and common DOS stub.
LE header start with LE signature at offset 80h. I guessed that bytes are LE checksum but not, it's 0. I found some LE description but it didn't went too further to describe offset bytes at 144h - 80h. Any idea?
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DOS gives me freedom to unlimited HW access.
Complete thread:
- VXD/LE file modification - unknown bytes in header - RayeR, 01.12.2020, 00:11 (Developers)
- VXD/LE file modification - unknown bytes in header - tkchia, 01.12.2020, 15:12
- VXD/LE file modification - unknown bytes in header - RayeR, 01.12.2020, 18:24
- VXD/LE file modification - unknown bytes in header - Laaca, 02.12.2020, 13:08
- VXD/LE file modification - unknown DWord in header-codesize? - RayeR, 27.12.2020, 21:54
- VXD/LE file modification - unknown DWord in header-codesize? - RayeR, 30.12.2020, 05:14
- VXD/LE file modification - unknown DWord in header-codesize? - RayeR, 27.12.2020, 21:54
- VXD/LE file modification - unknown bytes in header - Laaca, 02.12.2020, 13:08
- VXD/LE file modification - unknown bytes in header - RayeR, 01.12.2020, 18:24
- VXD/LE file modification - unknown bytes in header - tkchia, 01.12.2020, 15:12