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DUGL Player 1.0 Alpha1 (Announce)

posted by Zyzzle, 01.03.2026, 01:43

> Thanks for testing on bare-metal, Curious about your [VideoMode] settings
> on DUGLPLAY.CFG which worked, I maybe have to bring the list of available
> video modes for selection on new config dialog.
> I think this caused by a buggy VBIOS, using another screen maybe solve the
> problem.
The [VideoMode] modes which work for me are: 640x480, 800x600, 1024x768. Those that do not work are: 1366x768 and 1920x1080. Yes, I think it's buggy vbios and / or buggy VESA detection of LFB in 16:9 modes. The 16:9 modes are garbled, they're still detected and don't crash, but the video is scrambled / garbled. Some programs work at my 16:9 VESA modes (for example SEA v1.3 picture viewer and Hexen 2 and Quake 2 DOS ports) but others don't. I think it's buggy vbios on my end, not your program. Although there might be another VESA-detection code you might try??. Perhaps.


>
> Yes seeking is within easy goals, I'm just playing with FFMPEG to see how
> to do it. I already struggled for a week with FFMPEG to successfully
> implement fast frames dropping ..
> I need then to improve DUGL SB16 driver/then rely on VSBHDA to bring me
> sound :-)

Yes, VSBHDA is what I loaded. It didn't crash the system upon executing DUGL Player, but SB Emu did in every instance.

 

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