Back to home page

DOS ain't dead

Forum index page

Log in | Register

Back to the forum
Board view  Mix view

JLM Help (Developers)

posted by dosalive, 08.04.2008, 06:55

> Good. I agree, audio support in DOS low and has to be improved. But it is
> a "slightly" advanced topic ...

Too bad that one of the big companies didn't make a driver for this in 97 when this was starting out, and at least supported all cards! i guess nobody really thought of this until Installing ac '97 over SB was cheaper and not many cared for dos :( but i guess if the driver goes as planned, you can take your Vista PC and play Crysys and Duke Nukem on the same system. (one runs at 60 fps the other at 6,000 fps :P *even thought my 1.9ghz Celeron Processor (2002) runs all games at a stable rate similar to my dead Pentium Pro :(

> JLMs aren't necessarily "DOS drivers", however. They have very much in
> common with Windows 3/95/98/ME "Virtual Device Drivers", in short: VxDs.
> Therefore there was a subset of this API implemented in Jemm. If you are
> also new to writing VxDs, you will have difficulties to understand what
> the API functions are good for at all. In this case you will have to make
> yourself familiar with this stuff.

i have a lot of learning to do :(

> That's possible, but you must be a rather experienced C programmer then.
> In JLMs, you cannot use most of the C runtime because the runtime
> functions use OS or BIOS functions, which aren't available.

What do you mean by Runtime? because what mpxplay has is an audio thing based on ALSA, i think, Using an audio card Header and static linkable library.

 

Complete thread:

Back to the forum
Board view  Mix view
22049 Postings in 2034 Threads, 396 registered users, 58 users online (0 registered, 58 guests)
DOS ain't dead | Admin contact
RSS Feed
powered by my little forum