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FYI, I (and Sherpya) fixed MPLAYER | ReactOS DLL's (Announce)

posted by DOS386, 26.08.2010, 09:59

> If this is sources, then I wasted my time

Why don't you check before posting ?

> Hmm, your right... the project was registered on 2003-04-18 and is
> also still listed as being in "planning"....

I love "projects" registered 10 years ago and not having released a single file since :-)

http://sourceforge.net/project/memberlist.php?group_id=220444

> msvcrt from ReactOS may work too.

Did you ever test ??? FYI: it doesn't. Just GLUE32.DLL seems to work, all other is crap (many missing imports in "NTDLL.DLL") :crying:

Japheth wrote ( 3 years ago ) :

> I scanned the ReactOS dlls "recently" and found none which
> could easily be used by HX. Not very "modular".

Any improvements here ???

> I tested, but didn't notice any difference compared to the previous version.

The deal had been clearly documented, I wrote:

> Pentium 1 CPU with MMX and without SSE support
> (preferred, allows to confirm BUG + fix)

Japheth wrote:

> it works - as long as I have a local copy of dkrnl32.dll in the same
> directory where the mplayer binary is located. Else I instantly
> get "stack errors". I have no idea currently what might cause this.

Funny, I never had this BUG ...

Ron wrote:

> I am starting to suspect that in order to run this MPlayer one has to
> have a Win32 installation. Well, that's not going to happen !!!

... wow ...

> Looks like I am going to stick with the MPlayer DOS port from Mik

Can it play the included .WEB videos ???

> and freshly compiled MPlayer in Linux.

Please share your technology to run it in DOS !!! :hungry:

> OK, I found v.2.17.
> Tried again:
> Error - cannot find module opengl32.dll

WtF ??? #1 #2

> I found shell32.dll - it is over 8 MB. I will not download that !
> Sorry folks, that's it ! I seem to have lost my sense of humour.
> I have now deleted the player and will do no more testing of it.

OK, if your "MB" has cca 560 Byte's :-)

BTW, Sherpya meanwhile (07-31 08-01) released a new version having the BUG fixed. It has even 2 working VP8 decoders, the default one is of course the slow one (use -vc).


"MPlayer-rtm-svn-31878.7z" 6'660'700
F9D3B5C322BFFE7A5AAD2862E8F901E4

"MPlayer Sherpya-SVN-r31878-4.2.5 (C) 2000-2010 MPlayer Team
Usage:   mplayer [options] [url|path/]filename"

HDPMI32  EXE  35'752
DPMILD32 EXE  18'311

DADVAPI  DLL  10'752
DCIMAN32 DLL   4'096
DDDRAW   DLL  13'824
DGDI32   DLL  27'136
DKRNL32  DLL  81'920
DUSER32  DLL  42'496
OLE32    DLL   5'120
SB16     DLL   6'656 :-(
SHELL32  DLL   4'608
VESA32   DLL   9'728
WINMM    DLL  12'288
WS2_32   DLL   5'632
WSOCK32  DLL 446'976 dummy also good ???

CRTDLL   DLL 184'320
GLUE32   DLL 139'712
OPENGL32 DLL 733'296
M$WCRT   DLL 278'581

HXGUIHLP DLL  14'848
HXGUIHLP INI   2'659

"mplayer.exe" 17'075'712 2010-07-31 10:27
C6BA8D9B24CE1922980923E8B49DA86A


So my hacky patch got obsolete after a few days but sometimes such a patch release can be very effective to push the "proper maintainer" to fix something. Oh well, I have to patch HX again, otherwise the HX bugs will never get fixed :-|

---
This is a LOGITECH mouse driver, but some software expect here
the following string:*** This is Copyright 1983 Microsoft ***

 

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