|         Laaca Czech republic, 26.08.2015, 20:06  | 
     Quake1 and Quake2 now support 3DFX in DOS! (Announce) | 
    
Today I looked into pages of creators of Quake1 and Quake2 ports for DOS and I couldn't believe my eyes. The changelogs say that the 3DFX support was added. ---  | 
   
|         RayeR CZ, 27.08.2015, 00:23 @ Laaca  | 
     Quake1 and Quake2 now support 3DFX in DOS! | 
    
> The acceptable solution is suprisinlgy not copying the game into harddisc ---  | 
   
|         Laaca Czech republic, 27.08.2015, 07:22 @ RayeR  | 
     Quake1 and Quake2 now support 3DFX in DOS! | 
    
> Did you mean RAM-disc? ---  | 
   
|         Rugxulo Usono, 28.08.2015, 04:22 @ Laaca  | 
     Quake1 and Quake2 now support 3DFX in DOS! | 
    
> What is worse is fact than in Quake1 in 3DFX mode is the gameplay affected  | 
   
|         Rugxulo Usono, 25.09.2015, 08:35 @ Laaca  | 
     Quake1 and Quake2 now support 3DFX in DOS! | 
    
> Today I looked into pages of creators of Quake1 and Quake2 ports for DOS  | 
   
|         Laaca Czech republic, 26.09.2015, 13:34 @ Rugxulo  | 
     Quake1 and Quake2 now support 3DFX in DOS! | 
    
I upgraded from my Voodoo1 card to  Voodoo2 and I have to say that Quake2 looks even better with that. Now I can play in 800x600 and the color effect are much nicer. ---  | 
   
|         RayeR CZ, 26.09.2015, 13:52 @ Rugxulo  | 
     Quake1 and Quake2 now support 3DFX in DOS! | 
    
Nice, I must also try again my 3Dfx Voodoo 1, I have it still in my old PPro 200 PC... ---  | 
   
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