Laaca Czech republic, 02.03.2009, 21:15 |
Incredibly slow MMX? (Developers) |
Now I tried to write a transparent PutSprite routine. Suprisingly it wasn't so hard but the result is much slower than normal 386 code. If I draw into VRAM it is even cca 80 times slower!!! --- |
Rugxulo Usono, 04.03.2009, 03:01 @ Laaca |
Incredibly slow MMX? |
> Now I tried to write a transparent PutSprite routine. Suprisingly it wasn't |
Laaca Czech republic, 04.03.2009, 13:26 @ Rugxulo |
Incredibly slow MMX? |
> MTRR enabled? Aligned properly? Double buffered? --- |
Rugxulo Usono, 04.03.2009, 23:50 @ Laaca |
Incredibly slow MMX? |
> > MTRR enabled? Aligned properly? Double buffered? |
Japheth Germany (South), 04.03.2009, 17:55 @ Laaca |
Incredibly slow MMX? |
> Hell, do I something fundamentaly wrong? --- |
Laaca Czech republic, 08.03.2009, 22:04 (edited by Laaca, 08.03.2009, 22:46) @ Japheth |
Incredibly slow MMX? |
I write another routine for testing MMX. It is darkening procedure for sprite (again for 16 bpp mode). Without MMX is it quite complicated and MMX is here a better speed gain. --- |
Rugxulo Usono, 09.03.2009, 00:33 @ Laaca |
Incredibly slow MMX? |
> I write another routine for testing MMX. It is darkening procedure for |
mht Wroclaw, Poland, 21.03.2009, 12:57 @ Laaca |
Incredibly slow MMX? |
While looking for something else, I found the following in http://www.microsoft.com/whdc/archive/GDInext.mspx: |
DOS386 22.03.2009, 06:11 @ Laaca |
Incredibly slow MMX? |
> If I draw into VRAM it is even cca 80 times slower!!! --- |