| Laaca  Czech republic, 13.05.2012, 20:38 | Assembler optimalisation - how to avoid a jump? (Developers) | 
| I write some kind of RLE sprite routine with clipping.  --- | 
| Rugxulo  Usono, 13.05.2012, 21:10 @ Laaca | Assembler optimalisation - how to avoid a jump? | 
| > I write some kind of RLE sprite routine with clipping.  | 
| Laaca  Czech republic, 13.05.2012, 22:15 @ Rugxulo | Assembler optimalisation - how to avoid a jump? | 
| >shr ecx,1;rep movsd;adc ecx,ecx;rep movsw {fast 32bit write} --- | 
| marcov 13.05.2012, 23:22 @ Laaca | Assembler optimalisation - how to avoid a jump? | 
| > >shr ecx,1;rep movsd;adc ecx,ecx;rep movsw {fast 32bit write} | 
| ecm    Düsseldorf, Germany, 13.05.2012, 23:32 @ Laaca | Assembler optimisation - how to avoid a jump? | 
| > I would like to write nice code. I know I could somehow remove the ugly --- | 
| Laaca  Czech republic, 14.05.2012, 18:15 @ ecm | Assembler optimisation - how to avoid a jump? | 
| I measured my original code, CM's code and another variant found on internet: --- | 
| ecm    Düsseldorf, Germany, 14.05.2012, 18:22 @ Laaca | Assembler optimisation - variant 3, sbb | 
| > VARIANT 3: --- | 
| Rugxulo  Usono, 16.05.2012, 10:34 @ Laaca | Assembler optimisation - how to avoid a jump? | 
| > I measured my original code, CM's code and another variant found on | 
| bretjohn    Rio Rancho, NM, 16.05.2012, 16:42 @ Rugxulo | Assembler optimisation - how to avoid a jump? | 
| I'll just to add another two cents worth of opinion. | 
| ecm    Düsseldorf, Germany, 16.05.2012, 16:59 @ bretjohn | Assembler optimisation - speed, size, etc | 
| > Size matters A LOT, especially when you are dealing with DOS programs, and --- | 
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