| Rugxulo Usono, 12.05.2026, 16:05 |
SDL 3 officially adds DOS (DJGPP) support (Developers) |
SDL 3 for DOS (DJGPP) is now officially supported. |
| RayeR CZ, 12.05.2026, 17:37 (edited by RayeR, 13.05.2026, 18:56) @ Rugxulo |
SDL 3 officially adds DOS (DJGPP) support |
Interesting. It happens not very often that a DOS target is added as new to a project. Mostly DOS targets are removed as obsolete... --- |
| RayeR CZ, 18.05.2026, 22:03 (edited by RayeR, 20.05.2026, 18:06) @ RayeR |
SDL 3 officially adds DOS (DJGPP) support - binary build |
Well, I know why I hate that crap... --- |
| Zyzzle 13.05.2026, 00:30 (edited by Rugxulo, 14.05.2026, 22:44) @ Rugxulo |
SDL 3 officially adds DOS (DJGPP) support |
Great news. Hopefully, this means a lot of DOS ports of old SDL games will be forthcoming. Perhaps even some new SDL games will be coded entirely for DOS. |
| Rugxulo Usono, 14.05.2026, 22:45 @ Zyzzle |
SDL 3 officially adds DOS (DJGPP) support |
Finally ... the year of the DOS desktop. |
| Laaca Czech republic, 15.05.2026, 06:17 @ Rugxulo |
SDL 3 officially adds DOS (DJGPP) support |
> Finally ... the year of the DOS desktop. --- |
| Rugxulo Usono, 16.05.2026, 05:27 @ Laaca |
SDL 3 officially adds DOS (DJGPP) support |
> Hm, yes, I can see on GitHub the DOS specific files |
| tkchia 15.05.2026, 11:43 @ Rugxulo |
SDL 3 officially adds DOS (DJGPP) support |
Hmm... what is it with the renewed interest lately in running stuff on MS-DOS? Of course I am not totally opposed to it, but I still find it rather weird. --- |
| bocke 16.05.2026, 00:41 @ tkchia |
SDL 3 officially adds DOS (DJGPP) support |
> Hmm... what is it with the renewed interest lately in running stuff on |
| Zyzzle 16.05.2026, 03:32 @ tkchia |
SDL 3 officially adds DOS (DJGPP) support |
> Hmm... what is it with the renewed interest lately in running stuff on |
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