ReactOS 0.3.17 alpha (Emulation)
> Some old graphics .com games works.
> And since they're working on protected mode and FPU (i.e. CPU side), DOS
> APIs and peripherals like keyboard and mouse don't have much priority ATM.
DPMI server is pretty much necessary for any serious DOS emulation. All modern tools are 32-bit. So I hope you're right.
Complete thread:
- ReactOS 0.3.17 alpha - Rugxulo, 06.11.2014, 01:14 (Emulation)
- ReactOS 0.3.17 alpha - Wengier, 06.11.2014, 05:56
- ReactOS 0.3.17 alpha - marcov, 06.11.2014, 10:23
- ReactOS 0.3.17 alpha - RayeR, 06.11.2014, 10:56
- ReactOS 0.3.17 alpha - bocke, 06.11.2014, 20:48
- ReactOS 0.3.17 alpha - bocke, 06.11.2014, 21:41
- ReactOS 0.3.17 alpha - RayeR, 07.11.2014, 03:41
- ReactOS 0.3.17 alpha - bocke, 07.11.2014, 09:18
- ReactOS 0.3.17 alpha - roytam, 07.11.2014, 05:01
- ReactOS 0.3.17 alpha - bocke, 07.11.2014, 09:30
- ReactOS 0.3.17 alpha - Wengier, 07.11.2014, 05:36
- ReactOS 0.3.17 alpha - Rugxulo, 23.11.2014, 21:48
- ReactOS 0.3.17 alpha - marcov, 23.11.2014, 22:23
- ReactOS 0.3.17 alpha - RayeR, 07.11.2014, 03:41
- ReactOS 0.3.17 alpha - bocke, 06.11.2014, 21:41
- NKVD - DOS386, 10.11.2014, 04:03
- ReactOS 0.3.17 alpha - Wengier, 06.11.2014, 05:56