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DJGPP query... (Developers)

posted by Zyzzle, 14.10.2021, 01:32

An interesting saga which proves beyond all doubt that messing with source code and trying to compile it can be a Herculean task, maddening, and frustrating.

Thankfully, I had one recent very pleasant compilation task. The game Loonies 8192 had its source recently released. I used Borland C++ 3.1 for DOS, made sense of that source, needed to concatenate a few .cpp files into one and shorten some long filenames -- without using the 'required' DOSBOX, python, or LFNs, and viola, miracle of miracles, I had a working flat-16 bit C executable in about only 30 minutes of tinkering! Hoo-ray. I even modified the source to get rid of some needless bloat, reducing the compiled binary down some 4 - 5 kb over the "stock" binary.

 

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