Old console games ported to DOS/DJGPP (Announce)
> > I did a quick test with Watcom. "startrek" compiled fine, "trek" exceeds
> > even the "huge" memory model of Watcom.
>
> I seem to have successfully built "trek" with BC3.1 (small model, 386, FPU,
> 56698 bytes exe). I think the main problem is variables being declared in
> the header; I test a define to declare extern or not, defining it in
> externs.c.
Nice, I'll try that the next time I can squeeze some time in.
I was compiling for 8086 w/o FPU and included the floating point emulation.
There is some scary stuff in the code :)
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Complete thread:
- Old console games ported to DOS/DJGPP - SuperIlu, 17.09.2022, 21:56 (Announce)
- Old console games ported to DOS/DJGPP - Zyzzle, 18.09.2022, 02:33
- Old console games ported to DOS/DJGPP - Laaca, 18.09.2022, 06:53
- Old console games ported to DOS/DJGPP - rr, 18.09.2022, 15:36
- Old console games ported to DOS/DJGPP - glennmcc, 18.09.2022, 19:36
- Old console games ported to DOS/DJGPP - rr, 18.09.2022, 15:36
- Old console games ported to DOS/DJGPP - SuperIlu, 19.09.2022, 22:20
- Old console games ported to DOS/DJGPP - jadoxa, 20.09.2022, 10:20
- Old console games ported to DOS/DJGPP - SuperIlu, 20.09.2022, 19:00
- Old console games ported to DOS/DJGPP - SuperIlu, 25.09.2022, 13:57
- Old console games ported to DOS/DJGPP - glennmcc, 26.09.2022, 17:23
- Old console games ported to DOS/DJGPP - rr, 27.09.2022, 18:23
- Old console games ported to DOS/DJGPP - Zyzzle, 27.09.2022, 03:01
- Old console games ported to DOS/DJGPP - SuperIlu, 28.09.2022, 21:52
- Old console games ported to DOS/DJGPP - Rugxulo, 03.10.2022, 04:49
- Old console games ported to DOS/DJGPP - SuperIlu, 28.09.2022, 21:52
- Old console games ported to DOS/DJGPP - glennmcc, 26.09.2022, 17:23
- Old console games ported to DOS/DJGPP - jadoxa, 20.09.2022, 10:20
- Old console games ported to DOS/DJGPP - Laaca, 18.09.2022, 06:53
- Old console games ported to DOS/DJGPP - Zyzzle, 18.09.2022, 02:33