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ANSI escapes for input (Developers)

posted by kerravon, Ligao, Free World North, 09.02.2024, 13:17

> > > I'm confused by this question.
> > Actually I was confused by your question! :-)
>
> I am confused by your both.:-D :-D (joke)
>
> DOS it is about MICRO computers (like Commodore, Atari etc).
> ANSI-terminal it is from mainframe world.

ANSI terminals are not from the mainframe (which
doesn't really support them - although you can
quibble about that). But generally mainframes
only use block mode devices.

But regardless, ANSI/VT100 is what was standardized.

I have spent decades making the mainframe conform
to that standard (except I made it EBCDIC instead
of ASCII).

MSDOS 1.0 was probably written using a VT100
terminal connected to a PC, and I assume ANSI
has always been an option.

I don't see anything wrong with sticking with
what was standardized.

The Commodore Amiga and 68000-based Atari both
support ANSI X3.64 too. In actual fact - that
is what I have been interested in for nearly
40 years - what is preventing people from
switching from the IBM PC to the Amiga?

> Or in other words, try to do something, what is require different
> architecture for hardware and software. This is the same as making tea in a
> hat.

The standard is not so onerous that it can't
be implemented on a PC.

What do you suggest as an alternative anyway if
you want to write portable fullscreen character
applications?

Or are you saying it is impossible to make them
portable?

> I can say what you meet at end of this road. "dos does not support
> multitasking and multiusers". IMHO, does not have a sense repeat unix
> software (till solved this problems). Will be better keep and save exists
> micro-technology. It can be applicable for micro-controllers, drones etc
> (Real-time programs are a peak which is unattainable for modern software).

If you don't have a fullscreen application, you are
not affected regardless.

This is for people who want a fullscreen editor, like
microemacs, instead of a line mode editor like edlin.

BFN. Paul.

 

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