LodePaint (under HX) (Emulation)
> Would it
> be possible to compile some of the WIN32 libs or software natively (for
> HX)? Would it be possible to use some WINE/ReactOS sources?
I think that most win32 libs depends more or less on WinAPI and maybe windows kernel functions that has not equivalent under DOS, DJGPP whatever. So it's task for HX to emulate this API, instead you would have to static-link a half of Windows/ROS/Wine code to make it work...
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DOS gives me freedom to unlimited HW access.
Complete thread:
- LodePaint (under HX) - Rugxulo, 17.06.2013, 09:27 (Emulation)
- LodePaint (under HX) - DOS386, 17.06.2013, 10:04
- LodePaint in DOS | source | banned Roberto - DOS386, 18.06.2013, 09:50
- LodePaint in DOS | source | banned Roberto - andrea936, 18.06.2013, 23:43
- LodePaint in DOS | source | banned Roberto - rr, 05.07.2013, 20:08
- LodePaint (under HX) - Laaca, 23.06.2013, 20:08
- LodePaint (under HX) - Laaca, 25.06.2013, 11:19
- 2 more (under HX, banned Roberto) - DOS386, 24.06.2013, 15:06
- 2 more (under HX, banned Roberto) - remember OWB? - andrea936, 03.07.2013, 01:32
- 2 more (under HX, banned Roberto) - remember OWB? - iw2evk, 06.07.2013, 07:53
- 2 more (under HX, banned Roberto) - remember OWB? - roytam, 07.07.2013, 15:10
- 2 more (under HX, banned Roberto) - remember OWB? - andrea936, 03.07.2013, 01:32
- LodePaint (under HX) - bocke, 29.06.2013, 12:45
- LodePaint (under HX) - RayeR, 30.06.2013, 00:00
- LodePaint (under HX) - bocke, 07.07.2013, 15:49
- LodePaint (under HX) - RayeR, 08.07.2013, 19:25
- LodePaint (under HX) - bocke, 07.07.2013, 15:49
- LodePaint (under HX) - Rugxulo, 30.06.2013, 14:29
- LodePaint (under HX) - bocke, 07.07.2013, 15:53
- LodePaint (under HX) - bocke, 07.07.2013, 15:56
- LodePaint (under HX) - bocke, 07.07.2013, 15:53
- LodePaint (under HX) - RayeR, 30.06.2013, 00:00