Back to home page

DOS ain't dead

Forum index page

Log in | Register

Back to the forum
Board view  Mix view

LodePaint (under HX) (Emulation)

posted by bocke, 07.07.2013, 15:56

> For example, you could compile SDL *for* HX and then compile "your favorite
> SDL app" with that, making it run natively on DOS (using HX API) and
> eliminating "msvcrt" problems.

That way you also eliminate version problems and compatibility issues with the win32 binaries compiled with the different versions of win32 compilers. Also you wouldn't depend on the version of SDL library used - you already know it's HX compatible (as it was compiled using it's API emulation).

That. :)

 

Complete thread:

Back to the forum
Board view  Mix view
22049 Postings in 2034 Threads, 396 registered users, 161 users online (0 registered, 161 guests)
DOS ain't dead | Admin contact
RSS Feed
powered by my little forum