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TIFF | DUGL Sound drivers (Announce)

posted by DOS386, 24.10.2009, 03:31

Khusraw wrote:

> > TIFF is very complicated and messy, and useful in very rare cases only,
> TIFF isn't complicated or messy

It IS.

> and is very useful, but not in a game programming library.

It is useful when you badly need non-RGB colorspaces or multipage stuff. ;-)

> PCX problematic?? I thought those were really simple

YES, but poorly designed and poor compression, no trans, simply obsolete.

> wouldn't exactly call PNG too simplistic myself, but at least we have ZLIB for it.

It isn't simplistic, but it isn't more "messy" than necessary to get the required features.

> SEE (written in XPL0) can also show animated GIFs and is open source.

And Arachne can display AGIF also, still, the "decode and drop onto a Surf" concept can't be used for AGIF nor APNG.

> "Windows 7 needs 1 gigabyte (GB) RAM (32-bit) or 2 GB RAM (64-bit) and
> 16 GB available hard disk space (32-bit) or 20 GB (64-bit)

Thanks, I didn't test myself :-D

RayeR wrote:

> And will be the driver interface freely available?

It might be open source, this doesn't mean that FFK will supply a high quality manual also, as you night have noticed, writing English text is not something he would love to do or be expert in.

> Would be possible to use it from other progs without using DUGL?

Sure (?) :-) . AFAIK the ISA drivers don't really depend on anything, so the PCI drivers won't I hope. Especially, I would like to have dependence on DGJPP and DPMI avoided.

> drivers could be ported with some efforts on DOS. Michael Kostylev
> managed to do such a thing.

What thing ? He ported some FFMPEG derivatives and some more app stuff, but no drivers AFAIK.

---
This is a LOGITECH mouse driver, but some software expect here
the following string:*** This is Copyright 1983 Microsoft ***

 

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